Sunday, 8 April 2007

Worms Master Edition

Thinking how much I've learnt about playing worms in the last 5 or so hours, and on hearing the thoughts of a good few live players, I think the next move for worms should be the Master Edition. This would have every option ever thought of or implemented in the many series of the game with the promise of building into the most comprehensive worms release ever. Obviously, for XBL consumers (even expert players), the play would have to be templated heavily, i know from having worked on the game, albeit in a managerial capacity that worms is extremely difficult to expand upon without introducing too many "ploys" and spoiling it's accessability to new players. The best feeling is lobbing a granade from one side of the level to another, causing a huge chain reaction, killing all your enemies. Anyway, I think players would really welcome the "Mother of all Worms"...This is of course a 'new release' idea, the existing XBLA game may already prove to build towards it in incremental digital updates.

In summary, Worms was always been a human Vs human game and with the headset on, listening to the giggles, it's the first time it is being played in an environment that supports its design ideals. Best 800 credits I've spent.

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