Nice day today despite horrible network (and therefore staff) problems. The bug count on our latest DS project is around 25 A's and 50 B's (Beta due today). The publishers producer sent us a doc with their/our beta requirements, completely unprompted. it was to the point and a single side of A4. This demonstrates a good understanding of dealing with small teams. We're busy doing and since we're pretty hand to mouth, a short and acheivable document such as this focusses the team on the primary goals of work for hire;
1. Get the job done.
2. Squeeze as much quality in there as time/budget will allow.
3. Get the invoice in.
We're nicely on track and since the game is smallish, we've got time to polish/be happy with it. I'll let you know what it is when it's announced.
So, on to my list...
Wednesday, 14 March 2007
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